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I like how it gradually introduces each item as you play, very nice! The soundtrack is so pleasant, the dice roll sound is very satisfying, and I enjoyed playing it! (once I read the comments and opened it in Firefox) The one thing I really want is a way to use part of the move and then the remaining movement, like if I rolled a 5 and I clicked an item 3 squares away, I would lose the remaining 2 moves.

That's fair. I honestly would have wanted to have more control over where you move as well, but I was learning a bunch of new stuff I'd never used before in Godot and just ran out of time. Thanks for playing! Appreciate the feedback.

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there's no full-screen button. I can't see the top half of the screen.

Yeah, this was an oversight on my part. I tested it in Firefox, which automatically sets it to full screen, but other browsers don't. Should have added a full-screen button.

Nice chill puzzle game, and nice audio. RNG spices up the challenge: those damn dice never gave me the 6 I wanted and loved...

I think I'm doing something wrong with the extra moves, I don't seem to understand how to use them :/

Anyhow, I enjoyed the mood. The game loop is simple yet enticing. A real pleasure to play.

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Yeah, I didn't have time to tweak all the bugs out of that system. It's supposed to work where you roll the dice, then press the extra moves button, then press the map. But the way I have it set up you can actually use in all kinds of ways, most of which don't give you the extra moves. Wanted to fix that, but just didn't have the time.

Thanks so much for playing! Super appreciate it.